16 sleutelcompetenties: informatie en lesmateriaal
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Hierdoor vervalt het onderscheid tussen vak-/leergebiedgebonden en vak-/leergebiedoverschrijdende onderwijsdoelen. De verbinding tussen de onderwijsdoelen en de vakken/leergebieden of vakkenclusters/leergebiedclusters gebeurt via de leerplannen op school.
Dit zijn de 16 sleutelcompetenties:
Klik op de competentie waar jij rond wil werken voor heldere informatie én specifiek lesmateriaal.
- Lichamelijke en geestelijke gezondheid;
- Nederlands;
- Andere talen;
- Digitale competenties;
- Sociaal-relationele competenties;
- Wiskunde – natuurwetenschappen – technologie – STEM;
- Burgerschap;
- Historisch bewustzijn;
- Ruimtelijk bewustzijn;
- Duurzaamheid;
- Economische en financiële competenties;
- Juridische competenties;
- Leercompetenties;
- Zelfbewustzijn;
- Ondernemingszin;
- Cultureel bewustzijn.
Volwaardig meedraaien in onze samenleving
De eindtermen voor basisgeletterdheid moeten door elke leerling individueel worden behaald. Die eindtermen moeten ervoor zorgen dat elke leerling volwaardig kan meedraaien in de samenleving. Daarnaast zijn er eindtermen die door de overgrote meerderheid van de leerlingen gehaald moeten worden, zoals de eindtermen ruimtelijk bewustzijn, Frans of wiskunde.
Ten slotte zijn er ook uitbreidingsdoelen voor Nederlands geformuleerd, bovenop de gewone eindtermen. Die uitbreidingsdoelen gelden voor een beperkte groep leerlingen die nood hebben aan meer uitdaging.
Meer duiding en informatie over de sleutelcompetenties en nieuwe eindtermen
Klasse geeft duiding bij de basisprincipes voor deze eindtermen. Op Onderwijsdoelen kan je terecht voor informatie, vragen en antwoorden over o.a. einddoelen, ontwikkelingsdoelen en basiscompetenties.
KlasCement is ook klaar voor deze nieuwe fase in ons onderwijs. Wanneer je (een deel van) de naam van de sleutelcompetentie in ons zoekvenster typt, dan verschijnt die als suggestie. Met één klik vind je zo alle leermiddelen die bij de sleutelcompetentie passen.
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Please, Touch The Artwork 2: Search and find adventure in iconic paintings by James Ensor
Where's Wally meets modern art in this fun hidden object adventure.
You are a suited, art-loving skeleton, recently risen from the grave, with the ability to travel in and through paintings. With this skill you will help repair cracks in the paintings …
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Coding Park: Learning to program
Coding Park is a coding platform where students learn to code and think computationally. Visual blocks or Python are used. You can get started right away in the free programming environment. If you, as a parent or teacher, want to monitor the …
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Spot the station: When will the ISS fly over?
For anyone who has ever looked up at the night sky and wondered about the mysteries of the universe, witnessing the crossing of the ISS can be a fantastic moment.
The Spot the Station mobile app is designed to notify users when the International …Translated by
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Anton: Practice site
Application in which you can import vocabulary lists to let your students practice vocabulary or do one of the other online exercises on vocabulary or grammar.
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PictoBlox: Graphical coding
PictoBlox is a block code-based educational tool for beginners with hardware interaction capabilities for emerging technologies such as robotics, AI and machine learning that make learning to code fun and engaging.
You can also get started with the …
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Toucan: Learning a language
This extension helps you learn a new language while browsing the web.
Toucan automatically translates keywords and phrases on every page into the language you're trying to learn. You can play mini games to test this new vocabulary and your skills. …Translated by
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Open Roberta: Programming Tool
Open Roberta is an online application that allows users to program robots and microcontrollers. The script can be built with blocks or with code. You can also view the configuration of your device and perform a digital simulation.
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Fizziq: Scientific measurements
With this app you can measure scientific data using your smartphone or tablet. The measurement results are placed in a table or graph and are exportable.
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Tracks: Adaptive English teaching method for secondary education
Tracks is an adaptive English method for the 1st, 2nd and 3rd grade of secondary education. With this blended learning teaching method, students practice independently online at their own level and put what they have learned into practice in the …
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Free English Essentials: Practicing Reading and Listening Skills A1-B2
On this site, pupils can practice their reading and listening skills according to the language levels of the European Framework of Reference (A1, A2, B1, B2). The practice program contains authentic English for secondary education. Short videos …
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Microsoft MakeCode Arcade: Learn to code with block code
Microsoft MakeCode Arcade is an online tool that lets you create retro arcade games for the web or microcontrollers using block code. The tool is available on GitHub as free software.
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Reverso: Translation site
Online translation program that allows you to translate text and entire files into more than fifteen languages. Among others: Dutch, English, German, Russian, Ukrainian ...
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