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Oral care case
In this case you will find information and didactic material about oral care (healthy teeth, nutrition and dental care, brushing your teeth and visiting the dentist).
The didactic material includes reading books, puzzles, a dental model with …
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Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
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Teeth game
Informative goose game with five categories of fifteen questions each:
- the dentist,
- power supply,
- keep your mouth healthy,
- tidbits,
- do-assignments.
The game has a children's version (from 6 years) and an adult version (12+).
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Loose parts play cases
Playing with loose materials ensures creativity, collaboration, problem-solving thinking and lots of fun, during class or on the playground.
Get started right away with one of our ready-made play cases full of loose parts.
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Tangible materialOther function -
The Healthy Mouth Case: A box full of inspiration about oral hygiene
Would you like to work with your school on preventive oral care? The Healthy Mouth Cases are lending boxes full of material to introduce children and young people (with disabilities) to preventive oral care and dental visits. Through the materials …
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Namasté: Greeting in a 'safe' way
A way to greet each other at school in a respectful manner and with the necessary distance.
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Image (17)Teacher, Learning mentor -
Lending box with children's books about cancer
A box with three books that you can derive for free:
- Chemo-Kasper and his hunt for the bad cancer cells,
- Radio-Robbie and his fight against the bad cancer cells,
- Big Boom is sick.
On the site you can also download one book for free and you will …
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Tangible materialTeacher, Learning mentor -
Day rhythm cards
Some tickets to make your day line in the classroom.
The day rhythm cards were made with Piktochart.
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Sports and games case
A suitcase full of action material for hours of play and sports. You recognize classic game material and discover unknown and challenging items. For a creative play animal, this is a suitcase dream.
Dimensions:
W 80.5cm x H 38cm x D 43cm. Content …Translated by
Tangible material (5) -
Learn to taste with the Trial Champion
"No, I don't like that!" You must have heard that at school. Tasting is something that children must learn, and that happens by trial and error. To help schools and parents with this learning process, there is De Proefkampioen . …
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Tangible material (9) -
Icon for the calendar
Icon for the agenda of a foreign language newcomers.
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ImageTeacher, ICT co-ordinator, … -
Icons
Icons for students who can't read the assignment yet.
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Image (8)Teacher