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Storytelling kiosk: Digital kamishibai
On the digital story kiosk there are 98 stories to see and this in 21 different languages. Via the touchscreen, children can quickly and easily choose a story in a language of their choice.
- the aim is appreciation of the home language and multiple …
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Tangible material (3) -
Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Tangible material -
Concepts: Big, small, high, low, many, few, long and short
You practice on the concepts: large, small, high, low, many, few, long and short. You do this on the basis of flash cards or a game!
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Interactive exercise (13)ICT co-ordinator, Other