Sleutelcompetentie: digitale competenties
De eindtermen onder deze sleutelcompetentie zijn op drie bouwstenen gebaseerd.
De eerste bouwsteen zet in op het beheersen van basisprogramma’s om te creëren, participeren en interageren met als doel jongeren op een efficiënte manier met de desbetreffende technologie te leren werken.
Basiskennis informatica
De eindtermen die onder de tweede bouwsteen vallen, focussen op basiskennis en vaardigheid op het vlak van informatica. Leerlingen voorbereiden op een leven en loopbaan in een snel evoluerende digitale wereld noodzaakt dat die leerlingen de onderliggende werking van digitale infrastructuur en toepassingen begrijpen en leren programmeren.
De laatste bouwsteen zet in op verantwoord, kritisch en ethisch omgaan met digitale en niet-digitale media en informatie. Een belangrijk aspect hiervan is dat leerlingen met portretrecht, intellectueel eigendomsrecht en licenties omgaan en het toepassen.
E-identiteit en e-reputatie
De manier waarop de digitalisering van informatie en communicatie het leven en de relatie met anderen beïnvloedt, heeft namelijk ethische, sociale, juridische en economische aspecten. Het beheren van de e-identiteit en e-reputatie zijn daar een belangrijk onderdeel van.
Meer informatie en lesmateriaal over sleutelcompetenties
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Klik door voor heldere informatie bij de competenties.
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Key competence digital competences: Audiovisual teaching material
This page contains films and audio fragments to work on the key competence digital competences.
We show you relevant audiovisual collections, audio fragments and videos for each building block on The Archive for Education, selected by our editors of …
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Emoji code in ZIM
We use a lot of emojis in our messages. Did you know that you can access the emojis with keyboard shortcuts on Windows or Chromebook?
On Windows, type Windows logo key + period or on a Chromebook ctrl+search+space.
This ZIM application allows you to …
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Convert emojis to pixels
We use a lot of emojis in our messages. Did you know that you can access the emojis with keyboard shortcuts on Windows or Chromebook?
On Windows, type Windows logo key + period or on a Chromebook ctrl+search+space.
This ZIM application allows you to …
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App or softwareNewTeacher, ICT co-ordinator -
Typing lessons online
Typing lessons online is a free typing course for young and old. You learn to touch type with 10 fingers. Various keyboard layouts and color schemes are available.
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Chrome Dino Game Design with OctoStudio and Zimjs
In this contribution you will learn how to design a running game with ZimJs code, such as the well-known Chrome Dino game with AI . In this appendix you will also find a video tutorial on how to design such a game with code blocks on a mobile …
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My smoothie preference: Tâche intégrée
In this assignment, students present a smoothie orally using a presentation. In this way, various things are evaluated:
- vocabulary
- fluency
- spelling
- IT
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Control a robot dog using OctoStudio
An inspiring video idea. Control a robot dog with Micro:Bit mounted using OctoStudio and MicroBlocks .
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Using generative AI safely and responsibly: Toolkit for the classroom
This toolkit, developed by Microsoft, is designed for teachers who teach students aged 13 to 15. It aims to introduce generative AI in an accessible way and build awareness among young people by illustrating the risks to safety and mental …
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Create a 360° tour with Xerte: Step-by-step plan
With Xerte you can create interactive 360° tours. A 360° image forms the basis of the tour. You can link another 360° image to this, so that users can, as it were, move around the location.
You can also make each 360° image interactive …
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Translanguaging in group work
Short video report on how you can allow your students to use their home language during group work.
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The life hack: Writing and speaking assignment - Campus Nederlands 2
This language task (partly made in Canva) around the lifehack is based on lesson 47. The students work in different phases, where writing and speaking skills are assessed. Collaboration and digital literacy are also discussed.
The first part of the …
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Code City: Coding Lessons
Coding and computational thinking are the skills of the future. By coding, children learn to understand the digital world better. They learn to think logically, gain better spatial insight and solve problems. A good dose of creativity comes in …
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